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Thread: Gamecube Porting Thread

  1. #1
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    Default Gamecube Porting Thread

    Post all the codes that you want ported here. I don't know how to port codes but a few people here probably do.
    Ben
    <br />Hillary Clinton Supporter<br /><br />My Page on ImpeachSpace:<br />http://network.a28.org/profile/darkpikachu02

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    Default Re: GameCube Code Porting Thread

    I do, but I already have a thread for SSBM code conversions, so for other games just post them here I guess. Hey darkspectorxp can you edit your post so it says all codes but SSBM codes? Or just link them to the SSBM conversion thread. Thanks.
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    Default Re: GameCube Code Porting Thread

    Luigi's Mansion PAL

    Debug Mode
    8Q7W-99ER-2KWCW
    KRWB-Z5YC-9G0XG
    MJA4-3A8R-3ZECM
    FUMK-4VH6-K9TZJ
    UMUK-PU14-T45FZ

    to

    Luigi's Mansion USA NTSC

    Incase it matters, it was hacked by the guy over at BlazeForever.

  4. #4
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    Default Re: GameCube Code Porting Thread

    Quote Originally Posted by Zeek
    Luigi's Mansion PAL

    Debug Mode
    8Q7W-99ER-2KWCW
    KRWB-Z5YC-9G0XG
    MJA4-3A8R-3ZECM
    FUMK-4VH6-K9TZJ
    UMUK-PU14-T45FZ

    to

    Luigi's Mansion USA NTSC

    Incase it matters, it was hacked by the guy over at BlazeForever.
    GCNcrypt says it's NTSC...

  5. #5
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    Default Re: GameCube Code Porting Thread

    Really now? Last I remember it didn't work on my NTSC US copy. Perhaps I'll try it again.

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    Default Re: GameCube Code Porting Thread

    Quote Originally Posted by Zeek
    Really now? Last I remember it didn't work on my NTSC US copy. Perhaps I'll try it again.
    .

    It might be PAL, but when i decrypt it it shows 039 and USA. :S

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    Default Re: GameCube Code Porting Thread

    Well, I tried entering it on AR's US menu and it stated "Code is for a Different Game." I can confirm the code works [on the PAL version], as through my limited vision on the PAL version (TV Frequency :P ) I saw various lines detailing object space and whatnot.

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    Default Re: GameCube Code Porting Thread

    can someone convert this PAL sonic code to a NTSC code?
    this is the code:

    Debug Camera
    ZANE-T5U4-62NU8
    7F5G-2ZC7-9G7CU

  9. #9
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    Default Re: GameCube Code Porting Thread

    Hmmm... alright, how about porting a code from PAL to NTSC for Resident Evil (Gamecube), which has a GameID of 059:

    "True" Boob Size Modifier (PAL)
    423000E0 13443F90
    423000E0 1346XXXX
    423000E0 1348XXXX
    423000E0 134AXXXX

  10. #10
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    Default Re: GameCube Code Porting Thread

    this is for legend of zelda twilight princess...

    i guese this is pal becuase it won't work for my region

    Hero's Clothes Are Red
    H7AU-6485-XRZUC
    C2A7-K1GB-BA4J0
    M4YW-7MPJ-RJV0Y
    ZKRN-KGXU-4ZCVA
    35QV-G5NC-9CZUA
    X5YP-1WQH-3KGMW
    XARZ-9C82-96EWN
    ZG95-VATG-51XBF
    UKP8-DGVQ-JJ84V
    4RYQ-ZM3P-E3R8T


    someone port it to NTSC please

  11. #11
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    Default Re: GameCube Code Porting Thread

    hi there:

    RESIDENT EVIL 1 (ngc)
    Disable Screen Fade Out When Dying
    L+R+D-Pad Left - Disable
    L+R+D-Pad Right - Enable
    1ZC8-RMHQ-7QU6G
    07QD-ZM0X-GCRZU
    TWEP-Y9D4-VZRTY
    RCZR-FDY1-J7QM5
    3EPD-EBJZ-4FYME

    from PAL to ntsc, please? thanks in advance

  12. #12
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    Default Re: GameCube Code Porting Thread

    Hi:

    The Legend of Zelda: Twilight Princess (NTSC)

    All Vesseles of Light Are Full by Twilight Spectre
    G3KG-QD3R-84KYD
    GZ25-1ENC-TCZXR

    Is it possible to port this code from NTSC to PAL?

    Quote Originally Posted by zeldafan06
    this is for legend of zelda twilight princess...

    i guese this is pal becuase it won't work for my region

    Hero's Clothes Are Red
    H7AU-6485-XRZUC
    C2A7-K1GB-BA4J0
    M4YW-7MPJ-RJV0Y
    ZKRN-KGXU-4ZCVA
    35QV-G5NC-9CZUA
    X5YP-1WQH-3KGMW
    XARZ-9C82-96EWN
    ZG95-VATG-51XBF
    UKP8-DGVQ-JJ84V
    4RYQ-ZM3P-E3R8T


    someone port it to NTSC please
    yYou didn't encrypt to the NTSC version properly, you used the game ID 000, try 3BA instead.

  13. #13
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    Default Re: GameCube Code Porting Thread

    i put the game id on it but the codes comes out the same as before without a game id

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    Default Re: GameCube Code Porting Thread

    Quote Originally Posted by bopie64
    I do, but I already have a thread for SSBM code conversions, so for other games just post them here I guess. Hey darkspectorxp can you edit your post so it says all codes but SSBM codes? Or just link them to the SSBM conversion thread. Thanks.
    good okay here i go these are all PAL to NTSC please
    SA2B -have all themes
    12DW-X6FJ-6DF9U
    670F-F8EV-7BE7T
    now for shadow the hedgehog
    -Time stop replaces chaos control
    7JBJ-RBCK-AKZ1P
    AC6A-9E0D-G26ZB
    - silver shadow
    KHPM-J8MH-2GU7U
    8FVN-JJ8E-JPM8J
    -dark shadow
    R4QF-9DHQ-2CK1G
    WRC5-QW5P-N1HR1


    can you see all of me walking to my action replay my codes are all they are is all they are

  15. #15
    Member Tiny Shark
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    Default Re: GameCube Code Porting Thread

    These are for PAL version of Legend of Zelda Ocarina of Time Collectors Edition

    BETA CHAMBER OF SAGES
    J44C-TEH1-JTWCE
    49AB-X89C-9NM6F
    WPJ4-WY0E-TPFQP

    BETA LINKS HOUSE
    CGB8-BFYD-RHZ4K
    49AB-X89C-9NM6F
    MRNG-V7T8-JUW6K

    Anyone port these to NTSC??

  16. #16
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    Default Re: GameCube Code Porting Thread

    Eternal Darkness

    "No Sanity" PAL

    PN9F-AEUR-09MMR
    NR40-0WC1-HWBM6
    6MBP-0WC1-HWBM6
    6MBP-2Q1R-5FH2T
    WWR1-3YRC-E44W1

    I would love this in NTSC.

    edit: just so you know, the identifier is wrong. It comes up invalid in GCrypt, but the rest of the code is ok. (I would assume)

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    Default Re: GameCube Code Porting Thread

    I need this code converted from PAL (UK) to NSCT (US)
    PLEASE!!!!!!!!!!!!!!!!!!
    It's for Paper Mario thousand year door.
    Float Jump (Hold R)
    2M23-XEK7-8WKK1
    X8MA-2ARF-XDN0M
    69E1-4W11-8TY5F
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  18. #18
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    Default Re: GameCube Code Porting Thread

    this code is NTSC but I'd like it converted to PAL this code is for Gotcha Force:

    Max/Infinite GF Energy
    VY0V-C09Z-V66YK
    TEQW-G62P-EFB71

  19. #19
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    Default Re: GameCube Code Porting Thread

    This code is for Tales of Symphonia (US) and I'd like to have it ported to the UK version or, even better, the German version.

    Unlock "Sound Test" Menu (instead of "Customize" on the Main Menu)

    W3HR-1A7X-5QU90
    CZN1-KAJD-5GPXZ
    XB6T-UA6G-18ZEH
    G0XN-MQ9H-EDPM7
    JBMZ-Y73T-DAQRN

  20. #20
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    Default Re: GameCube Code Porting Thread

    I've decided it may be better to move these codes here:

    Sonic Adventure DX; could you port these NTSC codes to PAL please?

    Super Sonic Racing
    5EXY-QG48-A2UQM
    EGWD-3GTZ-3FRFE
    7DUY-Z1EN-C8HNE
    J7DM-0JUD-MQ2YG
    C77F-VF1F-M5HA4

    Level Complete Disable (Should also allow Tails to enter Red Mntain and Emerald Coast 2)
    W0RA-59YN-6485A
    6KKF-MJU4-JF6TN
    &quot;Master entry confirmed.-Enemy located.-Terminate the enemy.&quot;

  21. #21
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    Default Re: GameCube Code Porting Thread

    Luigi's Mansion JAP to US

    Ceiling Walk (Press D-Up & B To Turn On; D-Down & B To Turn Off)
    0A494778 00000208
    403C8490 00132534
    0A494778 00000204
    403C8490 00132514

    The two US walk on ceiling and ground codes never worked for me...

  22. #22
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    Default

    Hey, was wondering if someone could convert there Soul Calibur 2 codes from NTSC to PAL please.

    Stage Viewer

    07VK-3KNG-15RYX
    URV8-YAUP-AWZ9A
    3HK2-JGVC-ZWZWZ
    QKXE-4VK2-KFRRJ
    J9A0-1DW9-ZXZC8

    Large Fighters

    8BQC-G8RN-RXQKA
    QW05-9HCN-R8XKA
    Q07B-X28Q-N94QH

    Size Mods

    0424ECA8 3F8X4000
    0424ECB4 3F8X4000

    Any help would be greatly appreciated.

  23. #23
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    Default

    Have you tried decrypting the codes and using the offset between the two regions?
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  24. #24
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    Default

    Um, ok, but why did you create this porting thread if you want us to do it instead?
    &quot;Master entry confirmed.-Enemy located.-Terminate the enemy.&quot;

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    Default

    Quote Originally Posted by Rune View Post
    Have you tried decrypting the codes and using the offset between the two regions?
    Yup, tried it. I couldn't get it right, the closest I got to the code doing anything was getting the code to make it so the game didn't load

  26. #26
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    Default

    Quote Originally Posted by E106-Eta View Post
    Um, ok, but why did you create this porting thread if you want us to do it instead?
    So that hackers can hack original codes instead of porting old codes all day. Plus, to give an education in the arts of porting! :D
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  27. #27
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    Default

    Touche, teacher. Touche.
    &quot;Master entry confirmed.-Enemy located.-Terminate the enemy.&quot;

  28. #28
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    Quote Originally Posted by Rune View Post
    So that hackers can hack original codes instead of porting old codes all day. Plus, to give an education in the arts of porting! :D
    That's all well and good, but what if we've tried the methods that are taught and haven't got it right and are asking for help from some one more experienced?

  29. #29
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    Question What do i use to hack zelda twili princess

    what is there an action replay for the wii
    Last edited by metalsonic67; 06-09-2007 at 02:16 PM.

  30. #30
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    Quote Originally Posted by Chaos_Absolute View Post
    That's all well and good, but what if we've tried the methods that are taught and haven't got it right and are asking for help from some one more experienced?
    Then you have the FAQs.

  31. #31
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    Quote Originally Posted by Adm_n View Post
    Then you have the FAQs.
    So, basically if we've already tried the methods described and need some help from more experience hackers you're just going to refer us back to the FAQ's?

  32. #32
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    Default

    I having problems too. What exactly are the offsets in a code as I can't subtract letters!!! If you could give an example of a code between two regions...
    &quot;Master entry confirmed.-Enemy located.-Terminate the enemy.&quot;

  33. #33
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    Default

    Quote Originally Posted by E106-Eta View Post
    I having problems too. What exactly are the offsets in a code as I can't subtract letters!!! If you could give an example of a code between two regions...
    Hmm... I was going to try explaining this myself.... But I've just confused myself now thinking about it.... There will be some information about working with hex values somewhere on the web though.

    EDIT: Through a quick search on Wikipedia I've pulled out a few things that may be useful.

    Hex Binary Decimal
    0 0000 0
    1 0001 1
    2 0010 2
    3 0011 3
    4 0100 4
    5 0101 5
    6 0110 6
    7 0111 7
    8 1000 8
    9 1001 9
    A 1010 10
    B 1011 11
    C 1100 12
    D 1101 13
    E 1110 14
    F 1111 15

    HTML and CSS use hexadecimal notation (hex triplets) to specify colors on web pages, with "#" standing for hexadecimal. Twenty-four-bit color is represented in the format #RRGGBB: where RR specifies the value of the Red component of the color, GG the Green component, and BB the Blue component. For example, a shade of red that is (238,9,63) in decimal is coded as #EE093F. This syntax is borrowed from the X Window System.

    Example of conversion from hexadecimal triplet to decimal triplet: Hexadecimal triplet: FFCF4B

    Step 1: Separate the triplets: FF CF 4B

    Step 2: Convert each hexadecimal value to a decimal representation:

    FF = 15*16 + 15*1 = 255
    CF = 12*16 + 15*1 = 207
    4B = 4*16 + 11*1 = 75
    Result: Hexadecimal triplet FFCF4B = Decimal triplet 255,207,075

    So to get the digit in the rightmost column you multiply the value by 1, for the column to the left of it you multiply the value by 16.

    http://en.wikipedia.org/wiki/Image:H...tion-table.png
    Last edited by Chaos_Absolute; 06-10-2007 at 03:26 PM.

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    Can Someone Port this Codes from UK Version to US Version?

    Crash Nitro Kart Action Replay Codes for GameCube UK Version

    ( Must Be On
    32MZ-WC1E-9TEHK
    EWC5-DP06-7ZG3Z

    Unlock Everything
    GK59-DBMX-9NX76
    Q4R5-Y87Q-Z5NCP

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    can someone convert Dance Dance Revolution: Mario Mix from UK Version to US Version
    Mastercode
    6M6X-1MAK-4NUMP
    YQG2-41W3-K8CT5

    infite life
    1H1T-XXQD-QHVNB
    TAFZ-R9K8-61ACG
    BFBJ-PK3W-G5K1Y
    3RBW-NCZM-CU8TB

    max Coins
    VAAU-5N6Q-7WT0K
    V408-MRJ5-8CNY5
    CZD2-WBA4-UXHAD
    701D-MHYQ-F5BXX
    FR1Z-QP64-7GZC4
    THANKS!

  36. #36
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    could someone turn these metriod prime codes 1.0 into 1.1 codes?

    3rd Person View Mode
    64XC-Y30T-C3HTT
    319F-DMNH-CRN42
    0N5C-HY6X-ZKXE5

    Have All Energy Tanks
    13J5-1YZZ-QYH59
    7K5G-5F6W-FNHCB

    Full LogBook
    BZ2J-TJAG-TATPA
    YKE7-7K5P-G0YBY
    9MK8-TG7V-M5FMD
    4F8X-2VR1-1NWUC
    KF17-MDV3-ZUUW9
    A4JV-PFT5-VTNZA

    Rapid Fire
    HZJ2-APNT-E79PR
    6UFV-ND77-FZNWQ

    Rapid Fire (Missiles)
    ZB6N-C0EH-Y9PQT
    5UK4-M0ME-XHHD7

    Unlock Metroid Fusion Connection Bonuses and Hard Mode (Press Z + X At Main Menu Screen)
    VQZG-H2C7-AJ48H
    8UJD-67MX-T7VJ3
    3HRY-Y3DK-4EH9R

  37. #37
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    Quote Originally Posted by zeldafan06 View Post
    These are for PAL version of Legend of Zelda Ocarina of Time Collectors Edition

    BETA CHAMBER OF SAGES
    J44C-TEH1-JTWCE
    49AB-X89C-9NM6F
    WPJ4-WY0E-TPFQP

    BETA LINKS HOUSE
    CGB8-BFYD-RHZ4K
    49AB-X89C-9NM6F
    MRNG-V7T8-JUW6K

    Anyone port these to NTSC??
    This code below what exactly does it do?

    BETA CHAMBER OF SAGES

    J44C-TEH1-JTWCE
    49AB-X89C-9NM6F
    WPJ4-WY0E-TPFQP

  38. #38
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    Quote Originally Posted by jmray View Post
    good okay here i go these are all PAL to NTSC please
    SA2B -have all themes
    12DW-X6FJ-6DF9U
    670F-F8EV-7BE7T
    Unlock All Themes
    QXDN-33VP-G40UR
    1910-M37B-DZ140

    I also ported this code for the same game from JAP to NTSC. It's the first code of that page http://www.gscentral.org/codes.php?q...1GCXlCkw%3D%3D.

    First 5 Items in Black Market Modifier
    881CC189 00000001
    403AD80C 01D3B4XX
    403AD80C 01D3B5YY
    403AD80C 01D3B6XX
    403AD80C 01D3B7YY
    403AD80C 01D3B8XX
    403AD80C 01D3B9YY
    403AD80C 01D3BAXX
    403AD80C 01D3BBYY
    403AD80C 01D3BCXX
    403AD80C 01D3BDYY
    00000000 40000000

    Item List: http://f14.aaa.livedoor.jp/~cheates/sonic/index.html

    XX
    01 - Egg
    03 - Food
    07 - Seed
    09 - Head
    10 - Theme
    YY
    Item No

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    I'm still stumped by the offset. Is it by subtracting the whole decrypted code or just a certain six lines? Either way I usually get a random number that fails and freezes the game. I don't suppose anyone knows if there's a regular offset for SADX...

    Here is level complete disable for example (NTSC):
    035E149E 08000000
    0433FA48 38000004
    &quot;Master entry confirmed.-Enemy located.-Terminate the enemy.&quot;

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    Quote Originally Posted by adriande2 View Post
    could someone turn these metriod prime codes 1.0 into 1.1 codes?

    3rd Person View Mode
    64XC-Y30T-C3HTT
    319F-DMNH-CRN42
    0N5C-HY6X-ZKXE5

    Have All Energy Tanks
    13J5-1YZZ-QYH59
    7K5G-5F6W-FNHCB

    Full LogBook
    BZ2J-TJAG-TATPA
    YKE7-7K5P-G0YBY
    9MK8-TG7V-M5FMD
    4F8X-2VR1-1NWUC
    KF17-MDV3-ZUUW9
    A4JV-PFT5-VTNZA

    Rapid Fire
    HZJ2-APNT-E79PR
    6UFV-ND77-FZNWQ

    Rapid Fire (Missiles)
    ZB6N-C0EH-Y9PQT
    5UK4-M0ME-XHHD7

    Unlock Metroid Fusion Connection Bonuses and Hard Mode (Press Z + X At Main Menu Screen)
    VQZG-H2C7-AJ48H
    8UJD-67MX-T7VJ3
    3HRY-Y3DK-4EH9R
    come on...

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    Yu-Gi-Oh Falsebound Kingdom

    These are the US codes:
    All Cards have 12 AP:
    4U81-5YP0-NRC63
    KJPD-E8VQ-X8JG1
    MXN9-KA97-6MB18

    Have All Cards:
    XW42-5Z62-FENH4
    J5WP-471C-W7DP2
    8ZGW-WP8M-1V79G

    Please convert them to PAL (UK Version codes work for me). I tried converting via GCNcrypt (Game ID 244 USA, 32F PAL), but the codes don't work. They can be entered, but ingame they do nothing.
    Thanks!

  42. #42
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    I have the Pal version and this cheat works great .

    All cards have 12 AP

    4307-739Y-FVJ92
    HJ75-BGER-Z9YU6
    MXN9-KA97-6MB18

    I have 2 more cheats for this game

    All cards have 9999 Attack
    R3TQ-44KA-P4ZZV
    30WJ-7KW8-W9WF4
    PJVB-9F2W-2FVYE

    All cards have 9999 Defense
    YU97-PJ1H-KT9M3
    4U99-J432-BD9CA
    PJVB-9F2W-2FVYE

    I hope that can help.
    Last edited by Sch0er; 08-28-2007 at 07:02 PM.
    My English is Bad, because I'm from Germany

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    Yep, the first one works, didn't try the other two. Too bad that the influence on the stats is permanent. I guess I won't use the codes then, thanks anyways ^^
    Last edited by RedVII; 06-28-2007 at 09:53 AM. Reason: Making clear what I wanted to say

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    OK, I won't be needing the Level Complete Disable code ported. Thanx to Mike007. In case you want it in the database:

    7GJM-XNH2-WZXCQ
    7RCU-764Q-R6Y3M

    I don't think the NTSC version's here either.
    &quot;Master entry confirmed.-Enemy located.-Terminate the enemy.&quot;

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    hey can i get these ported to pal from ntsc please ?, they are from pokemon Colosseum.

    thanks in advance

    IN BATTLE CODES:
    BEJW-N529-XFTFH


    Hold L+R While Earning EXP For Quick Level Up
    8E1Q-ZXGE-62RGF
    N6NJ-UEJB-5D7BR
    MRC7-6NTX-N2JGA
    29EV-N45B-P8774
    GDXX-W4Y7-EQ2YT
    E9FZ-A3QA-YCERP

  46. #46
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    Pokemon Colosseum UK-PAL (GameID 2A6)

    Hold L+R While Earning EXP For Quick Level Up
    XGPJ-E7F0-NW921
    C7AQ-KXCK-4QHZU
    TFVP-FJE3-PH9RV
    UYRH-QN5P-GE6EM
    GX4V-40QX-VVK7T
    E9FZ-A3QA-YCERP

    Pokemon Colosseum DE-PAL (GameID 2AC)

    Hold L+R While Earning EXP For Quick Level Up
    ZX3U-3HR8-RMB99
    C7AQ-KXCK-4QHZU
    TFVP-FJE3-PH9RV
    UYRH-QN5P-GE6EM
    GX4V-40QX-VVK7T
    E9FZ-A3QA-YCERP
    Last edited by Ralf; 01-19-2008 at 03:35 PM. Reason: Updated codes.

  47. #47
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    Smile

    Hey, Ralf, aren't you the one who ported all the Tales of Symphonia codes to the German version? If so, could you try to port the following code as well?

    Tales of Symphonia (NTSC/US)
    Unlock Sound Test Menu

    W3HR-1A7X-5QU90
    CZN1-KAJD-5GPXZ
    XB6T-UA6G-18ZEH
    G0XN-MQ9H-EDPM7
    JBMZ-Y73T-DAQRN

  48. #48
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    After a little bit of hacking it seems that the sound test has been removed from the german
    version.

  49. #49
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    Could someone port this from the GERMAN PAL version of Tales Of Symphonia to the NTSC version of Tales Of Symphonia:

    Instant Spell Cast (All Characters)
    W5W4-7AHX-1P2Q4
    3VZF-NTRD-3TQRN
    CQE0-XU0U-GKUWW

    Please try to convert this as soon as possible.Thanks in advance.


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  50. #50
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    I found these SSBM codes on ARCentral, but I don't have v1.2. This is where one of you guys come in. Could someone please, convert these codes from 1.2 to 1.0. I would appreciate it so.

    Infinite up+b and air dodge
    6ACY-74UF-CMVXD
    4KRT-GR6K-37EMT

    Luigi's Forward B Fully Charged/Flaming
    ZUDR-VVZ4-VE0GE
    FG14-3EKK-G0C7H
    PV5G-P4RV-QKEF0

    Thanks much to the people/person who will undergo this task.
    Last edited by Hedgehog Plumber; 08-11-2007 at 01:15 AM.
    Me: Alright, so here's the deal. I plan to get a Wii by October, my birth month, along with Pokemon Diamond and Battle Revolution, along with a few extra games like Yu-Gi-Oh 2007. Then when Christmas hits, I plan to get Super Smash Bros. Brawl and Mario & Sonic: Olympics and a few extra games. So, any questions?

    Minion:Uh, yeah, wouldn't that cost a lot money?

    Me:....................................lets not get negative here.

    (Thanks for that avatar, Aaron.)

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    your welcome for the avatar.


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    His avator is neat, in some ways...
    -Power Marshall

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    Click here to level up my card!


  53. #53
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    Can I get these codes ported to code breaker v10.1 usa format please. Here are the codes:

    Infinite Plane Health
    6FDF-HGUT-T36DM
    6K26-BETR-P1BMR

    Infinite Rockets, Specials And Bullets
    V3AN-6EJ0-WF7T8
    354F-N2UM-GGJDG

    Infinite Shotgun Ammo
    2MBA-CC3V-8357H
    UXTE-6R2U-26AMX







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    what game.


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    I think it's a shooting game...
    -Power Marshall

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    I know it's a shooter but what game?


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  57. #57
    Noble Ultra Member
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    I guess he loged off...
    -Power Marshall

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  58. #58
    Member Lucky Member
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    It's Rebel Raiders Operation Nighthawk.







  59. #59
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    much clearer.


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  60. #60
    Member Lucky Member
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    Your Welcome.







  61. #61
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    now you must wait for someone to help you.


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  62. #62
    Member Lucky Member
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    That's what I'm doing now.







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    .................................................. .......................(feel free to throw in waiting room music)............................................ .................................................. ..........HURRY UP!LOL.


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  64. #64
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    Yeah Hurry Up!







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    Yeah, hurry up, too! (lol)
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    We need them codes.







  67. #67
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    What codes are you looking for?

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    GET ON WITH IT!lol.


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    Can I get five codes for Rebel Raiders Operation Nighthawk and those codes are infinite shield, infinite squads, infinite ammonition all aircrafts, infinite specials all aircrafts, and a code that gives me all aircrafts in the game. These codes are for code breaker ps2 v10.1.







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    Hmm...........
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    OK like I said we need them codes that I posted up.







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    jtlykasiotb..... I join your forum...gameboysp9000!

    (jtlykasiotb= just to let you know and sorry it's off topic but...)
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    thats good!


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    Yeah Thanks!







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    Your Welcome........
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    Can I get five codes for Rebel Raiders Operation Nighthawk and those codes are infinite shield, infinite squads, infinite ammonition all aircrafts, infinite specials all aircrafts, and a code that gives me all aircrafts in the game. These codes are for code breaker ps2 v10.1. I need a code to have all medaparts, all medals with the proper names of the medabots, and a have everything code. There's one more code I want a have all tinpets code. these codes are for medabots metabee version (U) & (E) addition action replay codes.
    Last edited by GameboySP9000; 08-24-2007 at 10:58 PM.







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    Why isn't anyone making those codes?
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    That's what I want to know.







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    I guess we'll never know...
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    Default please port

    can someone posrt these codes from V1.1 to V1.0 please?

    Make Characters Big Or Small/And Be Extremely Small
    MJK6-0R7H-41T5B
    PCGH-QUTP-KEFJD

    LVL UP Slow True Version (Press L) 12448 (note:
    Gives proportionate EXP every time you press L-Button.)
    7ZH7-TT21-P91YN
    P4MW-KRRZ-QNV4P
    REQ3-8NH7-8T982

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    Can someone port these codes from NTSC to PAL please ?

    Game: Hot Wheels Velocity X

    (m)
    AC6N-3W8X-KN73C
    K29E-HJT5-ZA1Z2

    Infinite Time
    9C8Q-Q6ER-WC6VK
    E5GC-6CRJ-P1MQJ
    GBUN-P6M6-21Q6U

    All Cars & Tracks
    8ZFJ-VHB9-YBAM5
    3MU6-242P-E41TK

    With (M) code please.
    My English is Bad, because I'm from Germany

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    Pokemon Box: Ruby & Sapphire PAL to NTSC

    (m)
    BPYC-U8W5-54G25
    F8FR-V688-PH2PQ
    Q6MF-NRZD-WQPG6
    C50J-XCNZ-R107J
    1DP1-K0W7-HBNY8
    KR43-TA48-X38N2
    FKZ5-XH0Z-ZFURZ

    Make Game Save Copyable
    HZQ5-4FVX-C09VH
    DBEJ-HX6K-4J8HX
    NH26-2519-VTJPM
    6M8C-N29E-1Z7JW
    XU5Y-MH41-JCGCQ
    C9JR-U1DH-Z8P2K

    Get All Bonus Eggs Immediately
    7GZH-0BEE-Z63AK
    R8P2-WCHT-QF6QP

    These codes are awesome but I cant use them, and the game seems to be pretty rare as far as AR codes go so it's tough stuff for me to find any NTSC codes to try and convert them with.

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    I guess it's awsome...
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    It's not going to happen.







  85. #85
    Member Tiny Shark
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    Default Pso

    can someone posrt these codes from PSO V1.1 to V1.0 please?

    Make Characters Big Or Small/And Be Extremely Small
    MJK6-0R7H-41T5B
    PCGH-QUTP-KEFJD

    LVL UP Slow True Version (Press L) 12448 (note:
    Gives proportionate EXP every time you press L-Button.)
    7ZH7-TT21-P91YN
    P4MW-KRRZ-QNV4P
    REQ3-8NH7-8T982

    the first time I posted this I didn't say what game it was for

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    Like I said it's not going to happen.







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    Are you sure?
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    Cool

    Quote Originally Posted by Clel View Post
    Pokemon Box: Ruby & Sapphire PAL to NTSC

    (m)
    BPYC-U8W5-54G25
    F8FR-V688-PH2PQ
    Q6MF-NRZD-WQPG6
    C50J-XCNZ-R107J
    1DP1-K0W7-HBNY8
    KR43-TA48-X38N2
    FKZ5-XH0Z-ZFURZ

    Make Game Save Copyable
    HZQ5-4FVX-C09VH
    DBEJ-HX6K-4J8HX
    NH26-2519-VTJPM
    6M8C-N29E-1Z7JW
    XU5Y-MH41-JCGCQ
    C9JR-U1DH-Z8P2K

    Get All Bonus Eggs Immediately
    7GZH-0BEE-Z63AK
    R8P2-WCHT-QF6QP

    These codes are awesome but I cant use them, and the game seems to be pretty rare as far as AR codes go so it's tough stuff for me to find any NTSC codes to try and convert them with.
    I second the request.

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    I don't have the game but I like the codes.
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    Gotcha Force NTSC
    This ported to Pal:
    Max/Infinite GF Energy NTSC:
    VY0V-C09Z-V66YK
    TEQW-G62P-EFB71

    Thanks in advance.

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    Your welcome, ShadowLord.
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    Can you port this code:

    mario sunshine
    D+pad up for big mario
    Us Version

    U488-R9NF-Z0U92
    C0JM-KU2Z-AUY49
    ZW90-2TEP-1NCNP
    R6VM-R5RD-FWAZW
    7HGZ-YY6D-UJ07Q
    E9FZ-A3QA-YCERP

    to PAL version UK
    thanks allready

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    so... IS my code going to be ported? :S

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    Default

    first off give this shit time. it's not an instant proccess and takes plenty of math but it's already been done by someone so here.

    Super Mario Sunshine (GCN/AR/PAL)

    I suggest reading around when you want to find a code.
    Quote Originally Posted by James0x57 View Post
    As is, no warranty; If it causes a dead cat or two, I'm not responsible; Use at your own risk; And other things I'm supposed to say.
    LOL

    Thanks much for the sig and avatar Aaron.


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    That's good to you ShadowLord, right?
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    Be patient like I am with a personal problem.
    https://secure.eff.org <-FIGHT TO KEEP THE INTERNET FREE AND UNCENSORED FROM GREEDY CORPORATE AND GOVERNMENT SLOBS! TOTAL RESISTANCE IS THE KEY TO WINNING THEIR WAR ON OUR FREEDOMS AND PRIVACY! AWARENESS IS THE FIRST STEP - PLEASE READ! http://demandprogress.org/ - Tired of corporations and government spying on your activity and bullying you? I am. Time to put a permanent end to Big Brother; protect your freedoms and privacy from government and corporations and tell them to eat a bowl of dicks and choke like the real terrorists that they are. Sony: (not to be distracted from protecting internet anonymity and the proposed IDs, of course) make Playstation 1 games, Walkmans and CD-tape deck adapters and shut your fucking mouth about PS3 hacking and stop stealing people's hard-drives! Effectively and collectively we should stop giving our money to the cause-corporate godlessness of Holy Shit. Google has no right to track you (nor does the government... they don't even have the rights to have our DNA in databases) - http://donttrack.us/ use http://startingpage.com/, http://gibiru.com/,OR http://duckduckgo.com/privacy.html addons.mozilla.org/en-US/firefox/addon/betterprivacy/ STOP YOUR ISP and the Department of Justice from spying on you. Bunch of shitheads! http://anon.inf.tu-dresden.de http://www.truth-out.org/30-years-ago-today-middle-class-died/1312641859 http://wallbase.cc/wallpaper/813102 http://www.newscientist.com/article/mg21128285.300-new-forensics-tool-can-expose-all-your-online-activity.html http://coupmedia.org/ https://duckduckgo.com/ https://secure.eff.org/site/Advocacy...rAction&id=497 /help/jap_help/en/help/wwwprivacy.html. I'm currently hacking/Stuff I've done: SNES, Super Game Boy, NES, Sega Genesis,Virtual Boy SPCs, SNESMUSIC Forums! My GBS rips PSF rips My stubleupon account https://www.eff.org/ http://www.defectivebydesign.org/ http://www.school-for-champions.com/...lincolnjfk.htm http://mises.org/daily/5317/The-Police-State-Is-Personal http://en.wikipedia.org/wiki/Surveillance_societyMy Wanted game/trade/sale list: Gamecube March 2002 Demo, January 2002.

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    So you are...
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  98. #98
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    need a moon jump code ported from pal gamecube to ntsc gamecube, heres a link to the thread this request was originally posted in, see below link for the code, and I have been watching and waiting for some time too: James Bond: Nightfire

    (PAL)
    Moon Jump (Hold Y)
    PQPG-YZ98-KE76H
    7JBZ-3UAT-Y161Z
    D5KH-JV6X-Z7PBY
    ZCJJ-MCYN-9WXV8
    49JE-K49J-A97Y4
    Q85H-MM3T-V91JW

    for the love of frak, someone please convert this already, i got 3 friends who wanna string me up, lol.
    Universal Law #001: anything and everything that could possibly go wrong can and probably will, and, most likely, at the least opportune time.

  99. #99
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    What code is it for? (I can't port though...)
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    whoops, my bad, the game is 007 Nightfire, for the gamecube
    Universal Law #001: anything and everything that could possibly go wrong can and probably will, and, most likely, at the least opportune time.

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