any help would be great![]()
any help would be great![]()
you have to find an offset![]()
how do you do that?
Well First go here, http://arcentral.net/FAQs/convert.php
And use this to find the offset, http://arcentral.net/FAQs/GCNcrypt_Tutorial.php
I hope I helped.
the FAQ on converting codes was a little confusing, I converted codes without doing every single step, and they work.
P.S. my computer is gay. it keeps erasing everything I type. I was lucky that I got even these couple of sentence out. I would have replied a lot earlier, but my computer erased what I typed 3 times. It was a lot of stuff.
Yea my computer iss complete crap as well so don't wrorry about it.
ok not that much of a help as there does not sceme to be any raw codes for twilight princess either
you dont have to use raw codes. I converted mine without using raw codes
Can you give me a step by step on how you did it please? that faq is damn confusing I know how to decrypt GCN codes thanls top GCNcryptor.
okay, first you need 2 of the same codes for the 2 different regions
example; I'm going to use Burnout 2 codes since I already converted codes for it
Offensive Driving Complete NTSC
M7VA-QZ9W-XK1J4
CK43-Q4MH-9NQWU
Offensive Driving Complete PAL
2YRQ-QKFH-VN0RP
K9ZJ-WC2P-VZA0H
now you need to decrypt these, and get the memory address
Offensive Driving Complete NTSC
02261DB6 08000000
041EDCBC 00000001
Offensive Driving Complete PAL
02A61F6C 18000000
041EDB3C 00000001
now , you should have this on your GCNCrypt. Now that they're decrypted, remove the first line of the code. You should now see this;
Offensive Driving Complete NTSC
041EDCBC 00000001
Offensive Driving Complete PAL
041EDB3C 00000001
after that, look at the left side of the code;
Offensive Driving Complete NTSC
041EDCBC 00000001
Offensive Driving Complete PAL
041EDB3C 00000001
see that? Thats the memory address. that's a major part of converting and making codes. once you have the memory address of both codes, get a hex calculator, and subtract the smaller code from the bigger code. I'm assuming you know the basics of hexadecimal numbers and letters(you can get a hex calculator here http://mrcalculator.com/Home.php?Fun...g1=hexdec.html)
so, we would have;
041EDCBC NTSC - 041EDB3C PAL
when you're done you should have 0180 as your answer. If you didn't get 0180, then you did something wrong
now, if you made it this far, congrats, you just found the best offset for Burnout 2!! ;D :D ;D ;D
okay settle down
now that you have the offset, take the code you want to convert, decrypt it, and add and subtract that to the memory address. it's optional to do both, but there is a better chance of accuracy with it. so you would have;
I'm going to use Unlock all races/cheats/cars for NTSC;
Unlock All Cars/Races/Cheats
WH7E-3506-CMQP9
CK43-Q4MH-9NQWU
CGFD-Y2YN-XGCRK
KJD8-67ME-5J02Q
decrypt it;
Unlock All Cars/Races/Cheats
02261DB8 08000000
041EDCBC 00000001
021EDB00 00DE0000
021EDCBE 00010000
delete the first line. Now add and subtract the offset (0180) to the memory addresses (left side);
Unlock All Cars/Races/Cheats
041EDCBC 00000001
021EDB00 00DE0000
021EDCBE 00010000
the outcome of that is this;
Unlock All Cars/Races/Cheats +
041EDE3C 00000001
021EDC80 00DE0000
021EDE3E 00010000
and this
041EDB3C 00000001
021ED980 00DE0000
021EDB3E 00010000
great, now the hard part is over. now let out a big sigh of relief
after you did all that, get the game ID for burnout 2 which is 153 in PAL. now put that # in the game ID slot on the GCNCrypt. then select PAL for the region. now select the encrypt button. you should get;
D0QM-R6X3-HEAEE
YDZA-KNFY-8NYDW
0RGA-0QUH-TEQR5
FHCZ-QQKZ-UM4KV
and;
6RH3-1R9R-UWGBZ
K9ZJ-WC2P-VZA0H
T5NM-WRTF-5GT7D
42EK-U17J-RZBFP
note; THE TOP LINE WILL ALWAYS BE DIFFERENT!!!!!!!. I stress that because the top line is a verifier code line: it always changes when you encrypt any code!!
now should have both of those. if you did anything wrong, repeat the steps above and carefully reread them.
now that we converted a code together, repeat the whole process using codes for your game and using your games' region & game ID ;D :D
hope this helped ;D ;D ;D ;D ;D ;D
thanks but iv got no PAL codes what so ever for PAL twilight princess oh well thanks that will still come in handy for me.
Also, PAL codes are usually higher up in the memory, so as a rule, if your going from NTSC --> PAL you add the offset, and PAL --> NTSC subtract the offset.
This may not always be true of course.
I think it's true
really?![]()
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