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Thread: How doyou port NTSC codes to PAL codes for gamecube

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    Default How doyou port NTSC codes to PAL codes for gamecube

    any help would be great

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    Default Re: How doyou port NTSC codes to PAL codes for gamecube

    you have to find an offset
    <
    Here's the link http://www.prizerebel.com/index.php?r=168246
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    Default Re: How doyou port NTSC codes to PAL codes for gamecube

    how do you do that?

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    Default Re: How doyou port NTSC codes to PAL codes for gamecube

    Well First go here, http://arcentral.net/FAQs/convert.php
    And use this to find the offset, http://arcentral.net/FAQs/GCNcrypt_Tutorial.php
    I hope I helped.

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    Default Re: How doyou port NTSC codes to PAL codes for gamecube

    the FAQ on converting codes was a little confusing, I converted codes without doing every single step, and they work.

    P.S. my computer is gay. it keeps erasing everything I type. I was lucky that I got even these couple of sentence out. I would have replied a lot earlier, but my computer erased what I typed 3 times. It was a lot of stuff.
    <
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    LEGOs Rule!!!!!!!!!!!!!

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    Default Re: How doyou port NTSC codes to PAL codes for gamecube

    Yea my computer iss complete crap as well so don't wrorry about it.

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    Default Re: How doyou port NTSC codes to PAL codes for gamecube

    ok not that much of a help as there does not sceme to be any raw codes for twilight princess either

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    Default Re: How doyou port NTSC codes to PAL codes for gamecube

    you dont have to use raw codes. I converted mine without using raw codes
    <
    Here's the link http://www.prizerebel.com/index.php?r=168246
    LEGOs Rule!!!!!!!!!!!!!

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    Default Re: How doyou port NTSC codes to PAL codes for gamecube

    Can you give me a step by step on how you did it please? that faq is damn confusing I know how to decrypt GCN codes thanls top GCNcryptor.

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    Default Re: How doyou port NTSC codes to PAL codes for gamecube

    okay, first you need 2 of the same codes for the 2 different regions

    example; I'm going to use Burnout 2 codes since I already converted codes for it

    Offensive Driving Complete NTSC
    M7VA-QZ9W-XK1J4
    CK43-Q4MH-9NQWU

    Offensive Driving Complete PAL
    2YRQ-QKFH-VN0RP
    K9ZJ-WC2P-VZA0H

    now you need to decrypt these, and get the memory address

    Offensive Driving Complete NTSC
    02261DB6 08000000
    041EDCBC 00000001

    Offensive Driving Complete PAL
    02A61F6C 18000000
    041EDB3C 00000001

    now , you should have this on your GCNCrypt. Now that they're decrypted, remove the first line of the code. You should now see this;

    Offensive Driving Complete NTSC
    041EDCBC 00000001

    Offensive Driving Complete PAL
    041EDB3C 00000001

    after that, look at the left side of the code;

    Offensive Driving Complete NTSC
    041EDCBC 00000001

    Offensive Driving Complete PAL
    041EDB3C 00000001

    see that? Thats the memory address. that's a major part of converting and making codes. once you have the memory address of both codes, get a hex calculator, and subtract the smaller code from the bigger code. I'm assuming you know the basics of hexadecimal numbers and letters (you can get a hex calculator here http://mrcalculator.com/Home.php?Fun...g1=hexdec.html)

    so, we would have;

    041EDCBC NTSC - 041EDB3C PAL

    when you're done you should have 0180 as your answer. If you didn't get 0180, then you did something wrong

    now, if you made it this far, congrats, you just found the best offset for Burnout 2!! ;D :D ;D ;D

    okay settle down

    now that you have the offset, take the code you want to convert, decrypt it, and add and subtract that to the memory address. it's optional to do both, but there is a better chance of accuracy with it. so you would have;

    I'm going to use Unlock all races/cheats/cars for NTSC;

    Unlock All Cars/Races/Cheats
    WH7E-3506-CMQP9
    CK43-Q4MH-9NQWU
    CGFD-Y2YN-XGCRK
    KJD8-67ME-5J02Q

    decrypt it;

    Unlock All Cars/Races/Cheats
    02261DB8 08000000
    041EDCBC 00000001
    021EDB00 00DE0000
    021EDCBE 00010000

    delete the first line. Now add and subtract the offset (0180) to the memory addresses (left side);

    Unlock All Cars/Races/Cheats
    041EDCBC 00000001
    021EDB00 00DE0000
    021EDCBE 00010000

    the outcome of that is this;

    Unlock All Cars/Races/Cheats +
    041EDE3C 00000001
    021EDC80 00DE0000
    021EDE3E 00010000

    and this

    041EDB3C 00000001
    021ED980 00DE0000
    021EDB3E 00010000

    great, now the hard part is over. now let out a big sigh of relief

    after you did all that, get the game ID for burnout 2 which is 153 in PAL. now put that # in the game ID slot on the GCNCrypt. then select PAL for the region. now select the encrypt button. you should get;

    D0QM-R6X3-HEAEE
    YDZA-KNFY-8NYDW
    0RGA-0QUH-TEQR5
    FHCZ-QQKZ-UM4KV

    and;

    6RH3-1R9R-UWGBZ
    K9ZJ-WC2P-VZA0H
    T5NM-WRTF-5GT7D
    42EK-U17J-RZBFP

    note; THE TOP LINE WILL ALWAYS BE DIFFERENT!!!!!!!. I stress that because the top line is a verifier code line: it always changes when you encrypt any code!!
    now should have both of those. if you did anything wrong, repeat the steps above and carefully reread them.

    now that we converted a code together, repeat the whole process using codes for your game and using your games' region & game ID ;D :D
    hope this helped ;D ;D ;D ;D ;D ;D
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    Here's the link http://www.prizerebel.com/index.php?r=168246
    LEGOs Rule!!!!!!!!!!!!!

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    Default Re: How doyou port NTSC codes to PAL codes for gamecube

    thanks but iv got no PAL codes what so ever for PAL twilight princess oh well thanks that will still come in handy for me.

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    Default Re: How doyou port NTSC codes to PAL codes for gamecube

    Also, PAL codes are usually higher up in the memory, so as a rule, if your going from NTSC --> PAL you add the offset, and PAL --> NTSC subtract the offset.

    This may not always be true of course.

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    Default Re: How doyou port NTSC codes to PAL codes for gamecube

    I think it's true
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    Default Re: How doyou port NTSC codes to PAL codes for gamecube

    not always.
    Quote Originally Posted by James0x57 View Post
    As is, no warranty; If it causes a dead cat or two, I'm not responsible; Use at your own risk; And other things I'm supposed to say.
    LOL

    Thanks much for the sig and avatar Aaron.


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    Default Re: How doyou port NTSC codes to PAL codes for gamecube

    really?
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