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Thread: Paper Mario Thousand-Year Door (NSCT codes)

  1. #1
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    Default Paper Mario Thousand-Year Door (NSCT codes)

    Do any one know any codes for paper mario like.....uh........UGGG some well any codes Plz

  2. #2
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    i guess i could be nice and give you some codes, but it would be easier if you just went to the code page
    (link at bottum)


    (M)
    P135-V0PR-QJRJ8
    Q3QX-C1DQ-RG4R0

    Level 99
    KPQ3-TJ7N-F7GHN
    CDT0-G2T1-QF9UP

    Mario Size Modifier (Press C-Stick Up To Grow, C-Stick Down To Shrink)
    YQ1V-WJRQ-8JUM6
    VR5R-T908-VQEYW
    C9MU-QTWF-ZKNN1
    NH4P-7X2U-NRU21
    TWVQ-U4W8-6EUXF
    6UB7-MFD7-DTE0V
    JKR0-WH1Z-XV476

    and thats all i'm giving (i'm a nice guy eh?)

    http://www.gscentral.org/codes.php?q...AbwhaNzi30n1DQ

    theres a link for more codes (6 pages worth)

  3. #3
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Yees you are b-but i got those codes so sorry

  4. #4
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    but levle 99 i don`t

  5. #5
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Is there a "have ground pound" code?
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  6. #6
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    like spin jump cuz its the same as ground pound

  7. #7
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Quote Originally Posted by Mario_kid
    like spin jump cuz its the same as ground pound
    Yeah...I guess but is there a code to have it?
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  8. #8
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    depends whether or not we've hacked it yet, if its a normal upgraded thing, like say for your boots it shouldnt be too hard to find

  9. #9
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    >:( you know it rude to interupet

  10. #10
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    what do you mean, Mario_kid?
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  11. #11
    Member White Shark
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    uhm, whom was that directed at?

  12. #12
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    well i heres the coad:

    Have Ultra Hammer/Boots:
    9H48-3HG5-9B7D3
    MQEW-GKHM-AR355

    This allows you to do the ground pound

  13. #13
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    P.S. power marshall go on yahoo
    it would say travisjanes@hotmail.com

  14. #14
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Quote Originally Posted by Mario_kid
    well i heres the coad:

    Have Ultra Hammer/Boots:
    9H48-3HG5-9B7D3
    MQEW-GKHM-AR355

    This allows you to do the ground pound
    Is there a code JUST to have ground pound (Ultra boots)
    or...no?

    And also can someone convert this PLEASE?!!!

    Float Jump (Hold R)
    2M23-XEK7-8WKK1
    X8MA-2ARF-XDN0M
    69E1-4W11-8TY5F
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  15. #15
    Member White Shark
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    for your ground pound only, it looks like it may be possible to have it by itself, but id have to look into it tommorow.

  16. #16
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    hey r u guys off for easter

  17. #17
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    I'm not! ;D
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  18. #18
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Mario Kid,
    If you could give me what it's in right now, and what you want it to be in (NTSC to PAL or PAL to NTSC) i could convert it for ya

  19. #19
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Gee you would do that gee thanks ;D

  20. #20
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Can you convert this Please?!!!

    Float Jump (Hold R)
    2M23-XEK7-8WKK1
    X8MA-2ARF-XDN0M
    69E1-4W11-8TY5F
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  21. #21
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Quote Originally Posted by power marshall
    Can you convert this Please?!!!

    Float Jump (Hold R)
    2M23-XEK7-8WKK1
    X8MA-2ARF-XDN0M
    69E1-4W11-8TY5F

    Converted to PAL -
    Float Jump (Hold R)
    NM0X-RX50-18DD4
    7U8T-T5R4-FXNJB
    X8MA-2ARF-XDN0M
    69E1-4W11-8TY5F

    Converted to raw code -
    Float Jump (Hold R)
    061CDFE9 146F65C0
    0A3D63F8 00000020
    4242B220 003E4074

  22. #22
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    I wanted it to US, or was that it?
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  23. #23
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Oh, so it was in pal, sorry

  24. #24
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Float Jump
    Q8VH-BT9N-JC1FZ
    7U8T-T5R4-FXNJB
    X8MA-2ARF-XDN0M
    69E1-4W11-8TY5F

  25. #25
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Thanks, now I'll see if it works and'll post back in like from 7:52 to 8:00

    8:00 It doesn't work!
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  26. #26
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    tentitive is that the us float jump?

  27. #27
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    The Reason I want it is for to Jump very High and drop down When I want! ...Not... like the "other one..." :(

    The "other one" allows you to Jump only a small distance, BUT if you jump any higher you'll go up without STOPPING!!! >:( >:( :( ??? :-\ :'(
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  28. #28
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    AGREE!!!!

  29. #29
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Or probably I could request it, and in my thread! ;D
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  30. #30
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Hey long time no talk and Guess what im a JR.Member

  31. #31
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    ??? ??? ??? ??? ?
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  32. #32
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    member

  33. #33
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Quote Originally Posted by Mario_kid
    Hey long time no talk and Guess what im a JR.Member
    Oh I get it now!!!
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  34. #34
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    ;D

  35. #35
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Wrong...LOL ;D
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  36. #36
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    This is not the Rec Room.

  37. #37
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    sorry! ;D :-[ :( :D
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  38. #38
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    ;D

  39. #39
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    A code for ntsc to always play the rare battle win song.
    Taking requests for SNES, NES, GB and Genesis.

  40. #40
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    what would that be?
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  41. #41
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Occasionally there is a different song being played when you win a battle (a scary version of the cowboy battle victory)
    Taking requests for SNES, NES, GB and Genesis.

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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    uh......um.......huh? ??? ??? ??? ???
    (sorry! ;D)
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    How bout' a music modifier code instead? Simpler?
    Taking requests for SNES, NES, GB and Genesis.

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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    some times when your fights are really fast the SMW fin song :P

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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    is that a code or something that you've heard in the game originaly...?
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    No, Just a uncommon occurance.
    Taking requests for SNES, NES, GB and Genesis.

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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    Oh okay! ;D

    I also requested some codes in my thread: Paper Mario TYD requests

    I requested a new code there too! code #8!
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    Default Re: Paper Mario Thousand-Year Door (NSCT codes)

    i can convert now!

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    can anyone remodify the Max/Infinite Flower Points to make it the real max amount (999 FP)? if you can please help me....

    the code must be for us/ntsc version

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    I don't see the point/difference.
    Taking requests for SNES, NES, GB and Genesis.

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    its for an experiment i am doing.... here are the steps:

    1. have 20 power jumps and smashes
    2. have debug badge
    3. if needed, 10 flower saves and 10 flower saves p

    the problem is the power badges now require 999 fp to perform...
    see y i need the fp to be maxxed fully?

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    Max/Infinite Flower Points (999)
    1K70-6NQT-NUZAC
    A09A-QRKZ-DCHU3
    RC3N-P8BJ-6KWFF
    XAZV-07ZE-5GDR5
    EPKA-YM9T-UV97Q
    Last edited by HemmyIII; 04-07-2008 at 05:20 PM.

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    (")_(") world domination.)

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    Tip: If you have 100 FP, 99 BP, and some # of HP I can't remember, you can no longer level up without becoming sad.
    This signature has not been changed for 0 days.

    Ad: Want to convert this code?
    Yoshi's Island DS v1.1 -- Invincibility (change to v1.0)
    B2106228 00000000 -- 2000001b 000000FF -- D2000000 00000000

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    Exclamation alt. victory theme revealed!

    Quote Originally Posted by nensondubois View Post
    Occasionally there is a different song being played when you win a battle (a scary version of the cowboy battle victory)
    i believe you mean the victory theme when you win and your partner is badly damaged or all party members have been K.O.'d!
    it happened to me in the glitz pit when testing the 1 hit K.O. code. my partner got hit with a can from the audience (debug badge can't protect you from everything...) and i won the battle and an alt. version of the victory theme played!
    here's the mp3 of the theme:
    http://downloads.khinsider.com/game-...er-injured.mp3
    is this the theme you were asking about? if it is, i hope this helped!

    - The Heroes of the Light Prognosticus! - Super Paper Mario

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    I'll tell you later because now I'm playing Lagrange Poino.nsf in winamp right now. I have the .Dsp
    file witch is extracted from the CD and that's it.
    Taking requests for SNES, NES, GB and Genesis.

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    is there a code to earn 0 star points (EXP), the game kinda locks up when ever i level up, the curtains close then open to me having to chose one of 3 choices, (HP)(FP)(BP). problem is they are all maxed out can someone help and it has to be for the NSCT not PAL
    http://www.youtube.com/watch?v=NZZvu...&feature=g-upl

    i had my *rip*father*rip* film this video of me and my older sister at our local ymca having fun on the slides. please watch it.

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