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Thread: SNES code submitions.

  1. #701
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    That's one helluva WTW. Good one!
    You cannot stop us
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    You'll never break us
    Never bring us down
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  2. #702
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    G:Pinocchio (U)

    C:Infinite Health|7E03D8:50|Rune|
    C:Infinite Lives|7E03DE:09|Rune|

    C:Infinite Clams|7E03F6:09|Rune|

    C:Level Modifier|7E037A:XX|Rune|
    00 - Level 1 - Streets
    01 - Level 2 - Jimmy Cricket Stage
    02 - Level 3 - Pinocchio Dancing Stage (With Brunette Dolls)
    03 - Level 4A - Amusement Park?
    04 - Level 4B - Amusement Park #2?
    05 - Level 5 - Docks? (As Donkey Pinocchio)
    06 - Level 6 - Donkey Pinocchio, Underwater)
    07 - Level 7 - Donkey Pinocchio, Swimming Away From Monstro
    08 - Level 8 - Donkey Pinocchio, Trapped Inside Monstro
    09 - Level 9 - Donkey Pinocchio, Paddling On Raft Away From Monstro

    C:Hidden Stage Select Modifier|7E200A:XX|Rune|Follows the same quantity digits as the level modifier. Doesn't affect regular level progression if the menu hasn't been enabled.

    C:Lives Bar Icon Modifier|7E03D6:XX|Rune|
    00 - Pinocchio
    01 - Jimmy Cricket
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  3. #703
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Joe & Mac (U)

    C:Level Modifier|7E0081:XX|Rune|
    00 - Main Menu (Minor Glitchiness)
    01 - Level 1 (Grassy)
    02 - Level 2 (Boulders/Mountains)
    03 - Level 3 (Trees)
    04 - Level 4 (Going Along Water)
    05 - Level 5 (Flying Infront of Waterfall With Pterodactyl)
    06 - Level 6 (Frozen Caverns Stage)
    07 - Level 7 (Climbing Up Zig-Zagging Mountain-top)
    08 - Level 8 (Molten Lava In Background, On Plateau)
    09 - Level 9 (Molten Lava In Background, Differnt Plateau)
    0A - Level 10 (Infront of Dinosaur Bones, Triceratops Head)
    0B - Level 11 (Beside Charred Forest Remains)
    0C - Level 12 (Inside Living Animal Or Hell)
    0D - Bonus Stage 1 (Near A Few Green Pillared Platforms)
    0E - Bonus Stage 2 (At the Head of a Steep Green Mountain)
    0F - Bonus Stage 3 (Infront of a Gradually Ascending Small Mountain)
    10 - Bonus Stage 4 (Two Pillars, One Closer In Background, the Second In Foreground)
    11 - Bonus Stage 5 (Two Pillars, A 1-Up On Second Pillar)
    12 - Bonus Stage 6 (Beside High Mountain, All 4 Power-Ups Ontop)
    13 - Bonus Stage 7 (Small Alcove, Small Meatstick Falls To End Level)
    14 - Bonus Stage 8 (On Small Lava Rocks, Surrounded by 5 Brown Eggs)
    15 - Fight Against Four Green Piranhas (On the Dead Dinosaurs In The Background Stage)
    16 - Grassy Stage, Two Pillars On Each Side, Pillar In Centre Has Four Brown Eggs
    17 - Up Mountain On Green Grass, Small Meatstick Falls To End Level)
    18 - Frozen Caverns Segment, Fight Against Light Brown Mini T-Rex
    19 - (Main Menu Text Infront of Data East Logo)
    1A - (Joe & Mac Title Screen)
    1B - (New Game Prologue, With Huts and the Stealing of Cave-Women Babes)
    1C - (Grassy Background; Then Main Menu Options Appear)
    1D - (Ending Scroll Without Ending? Joe Fighting In Background)
    1E - (Game Over Screen)
    1F - (Controller Configuration Screen, With Main Menu Options)
    20 - (Main Map)

    Values from this point onwards are good for documentation and no other purpose. They are not truly playable in the truest sense of the word:

    21 - (Beginning of Level 1 With Messed Up Collisions)
    22 - (Beginning of Level 2 With Messed Up Collisions)
    ...
    2F - (Beginning of Ascending Bonus Stage With Messed Up Collisions)
    ...
    36 - (Beginning of Two Pillared Bonus Stage With Messed Up Collisions and No 5x Brown Eggs)
    ...
    45 - (Descending Down Waterfall Level In Game Minus All Dinosaurs Or Enemies)
    ...
    55 - (4x Mini Green Piranha Fight With Dinosaur Bones In Background But Minus Collisions and All Piranhas)
    ...
    65 - (Falling Down Waterfall Level In Game Minus All Dinosaurs Or Enemies)
    75 - Same As 55: (4x Mini Green Piranha Fight With Dinosaur Bones In Background But Minus Collisions and All Piranhas)
    ...
    95 - Same As 55 and 75: (4x Mini Green Piranha Fight With Dinosaur Bones In Background But Minus Collisions and All Piranhas)

    I stopped checking quantity digits there as they seem to be repeating.
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  4. #704
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Joe and Mac 2: Lost In The Tropics (U)

    C:Infinite Continues|7E1AA2:04|Rune|
    00 - Kali Kali Valley
    01 - Taka Hills
    02 - A Stegosaurus
    03 - The Deep Tropics
    04 - Trouble In The Treetops
    05 - The Windy Valley
    06 - The Snowy Rockies
    07 - Icy River
    08 - The White Maze
    09 - Murky Swampland
    0A - Tunnel of Horrors
    0B - Obstacles Ahead
    0C - The Scarlet Carpet
    0D - The Boiler
    0E - Animal Tracks
    0F - Rain Forest
    10 - The Boneyard
    11 - (Pterodactyl Boss Fight; Walk Forwards)
    12 - (Large Triceratops Boss Fight; Walk Forwards)
    13 - (Water Serpent Head Boss Fight; Walk Forwards)
    14 - (Giant T-Rex Boss Fight; Walk Forwards)
    15 - Foreboding Cave (Goblin Baddie - Final Boss Fight?)
    16 - (Your Main Village Is On Fire With Crystals; Empty)
    17 - (Your Main Village Is On Fire Without Crystals; Empty)
    18 - (Your Main Village Is On Fire Without Crystals; Scrolls To Left; Empty Except For Goblin Baddie Fight)
    Last edited by Rune; 07-03-2010 at 11:41 PM.
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  5. #705
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Boogerman (U)

    C:Max Score|7E021E:99<br>7E021F:99<br>7E0220:99|Rune|
    C:Level Modifier|7E022E:XX|Rune|

    Flatulent Swamps Part 1
    06 - Flatulent Swamps Part 3

    10 - Boogerville Level 1

    15 - Flyboy (Boss Fight)

    1F - Pus Palace Level 3

    25 - Sewer City Level 4

    35 - Mucous Mountains (Computer Controlled Playthrough)

    39 - black crash
    45 - black crash

    ** Hope to do rest of quantity digits soon!! ***
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  6. #706
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Porky Pig's Haunted Holiday (U)

    C:Max Score|7E0E9A:99<br>7E0E9B:99<br>7E0E9C:99<br>7E0E9 D:99|Rune|

    C:1 Hit Kills Bosses|7E1D5E:01|Rune|Tested on 1st and 2nd stage's bosses. Presumed to work on all bosses.
    C:Level Modifier|7E0ECD:XX|Rune|00 - Level 1 - The Haunted Woods<br>01 - Level 2 - Dry Gulch Town<br>02 - Level 3 - Atlantis<br>03 - Level 4 - The Abandoned Mines<br>04 - Level 5 - The Alps<br>05 - Level 6 - The Castle

    *** Finding the level modifier wasn't as bad as playing through half of the game just to get something to work with. Controls for this game and the platforming are really that bad! I remember reading the review of the game years ago in EGM and thinking that the game looked good, EGM was just being harsh. After playing it extensively, yes, the game is more annoying than fun, but at least now these codes even up the score! ***
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  7. #707
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Uniracers (U)

    C:Background At Unicycle Select Is Extremely Fast|7E00C8:00|Rune|
    C:Seconds Timer Always 0|7E0E17:00|Rune|
    C:Micro-Seconds Timer Always 0|7E0E1B:00|Rune|

    C:Uniracer/Unicycle Modifier P1|7E017D:XX|Rune|
    00 - Mike
    01 - Andrew
    02 - Martin
    03 - Melissa
    04 - Amy
    05 - Malcolm
    06 - Michelle
    07 - Colin
    08 - Dave
    09 - Tony
    0A - Carol
    0B - Craig
    0C - Ken
    0E - Alice
    0F - Steve
    10 - (White Uniracer)
    11 - (Nothing? Can't Select A Uniracer)
    12 - (Nothing? Can't Select A Uniracer)
    13 - (Nothing? Can't Select A Uniracer)
    14 - (Nothing? Can't Select A Uniracer)
    15 - (Glitchy Black Uniracer)
    16 - (Glitchy Brown Uniracer)

    Stopped there.

    C:Unicycle Highlighter Colour Select P1|7E0BDF:XX|Rune|Hard to say what this code does but the character colours remain the same in the menu. *shrugs*<br><br>1st Column:<br><br>112 - Mike<br>116 - Martin<br>120 - Amy, Ken<br>124 - Michelle, Alice<br>112 - Dave<br>116 - Carol<br><br>2nd Column:<br><br>50 - Tony, Andrew<br>54 - Craig, Melissa<br>58 - Robbie, Malcolm<br>62 - Steve, Colin

    ..
    U.N. Squadron

    C:Character Highlighter P1|7E00D2:XX|Rune|00 - Shin Kazama <br>01 - Mickey Scymon<br>02 - Greg Gates

    C:Infinite Continues|7E00CE:09|Rune|
    C:Infinite Cluster Bombs|7E00DD:09|Rune|
    C:Infinite Lives|7E00F4:09|Rune|
    C:Max Money (Alternate)|7E00D6:99<br>7E00D7:99<br>7E00D8:99<br >7E00D9:99|Rune|DO NOT use at the same time as the Max Score code. I believe that they conflict because your money is already maxed out and any further points in your score might be messing up your money.

    C:Max Score|7E00DA:FF<br>7E00DB:FF<br>7E00DC:FF|Rune|DO NOT use at the same time as the Max Money code. I believe that they conflict because your money is already maxed out and any further points in your score might be messing up your money.
    Last edited by Rune; 07-06-2010 at 01:16 AM.
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  8. #708
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Spent some more time with U.N. Squadron. Not sure what is the problem with the money code, but I suspect the Max Score and the 'money code' are conflicting. Anyways, found some more cool shiznit:

    U.N. Squadron (U)

    C:Mission Modifier|7E00AF:XX|Rune|It's not clear what each level is called so I looked at FAQs on the game to figure it out. My second description is provided within brackets to describe my initial assessment of the level.

    I do not think these missions are in the proper order (ie. they are mislabelled). Any help from someone who is familiar with the game would be appreciated!

    00 - Mission 1: Ground Base (Very Dry and Cracked Ground)
    01 - Mission 2: Stealth Bomber (High In The Sky; Flying Amidst Darkened Clouds)
    02 - Mission 3: Desert Ground Carrier (Tropical Area, Close To Ground)
    03 - Mission 4: ?? (Very Hot Desert In The Intense Sun)
    04 - Mission 5: Forest Fortress? (Looks Like The Grey Inside of A Large Cavern)
    05 - Mission 6: Seavet the Submarine (Starts High In The Air; In Clear Skies)
    06 - Mission 7: Wolfpak Squadron (Sky Version of Desert Ground Carrier; Has The Greenish Skies, Etc.)
    07 - Mission 8: "Tropical Base" (Lots of Palm Trees)
    08 - Mission 9: "Very Blue Skies" (Clouds are a Mixture of Light and Dark)
    09 - Mission EX: "Inside Canyon"? (Looks Like You Swoop Into A Large Canyon; Greenish Walls with Light Blue Crystal-Like Rocks On The Ground) (Note: Yes, it is labelled "EX" when the timer normally runs out -- it looks like this is a bonus mission.)
    0A - Mission 10: (Flying Above Water; Slightly Dark Green Skies)

    C:Infinite Time In "Mission EX" (Seconds)|7E14F3:99|Rune|Gives you infinite time in the mission that has a timer in the mission of the screen!

    C:Infinite Time In "Mission EX" (Micro-Seconds)|7E14F2:99|Rune|

    T:Weapon Codes

    C:Infinite Cluster Bombs|7E00DD:09|Rune|Presented in the order that the in-game's HUD sequences them.
    C:Infinite Phoenix|7E00DE:1E|Rune|
    C:Infinite Falcon|7E00DF:1E|Rune|
    C:Infinite Bullpup|7E000E0:1E|Rune|
    C:Infinite Supershell|7E000E1:14|Rune|
    C:Infinite Thunder Laser|7E000E2:14|Rune|
    C:Infinite Bombs|7E000E3:32|Rune|
    C:Infinite Napalm|7E000E4:14|Rune|
    C:Infinite Gunpod|7E000E5:14|Rune|
    C:Infinite Ceiling|7E00E6:32|Rune|
    C:Infinite Mega Crush|7E00E7:09|Rune|

    T:Have Weapon Codes (Universal Unlock Codes For All Airplanes)

    C:Have Cluster Shot Weapon From Shop|7E0ED7:95|Rune|
    C:Have Phoenix Weapon From Shop|7E0ED8:98|Rune|
    C:Have Falcon Weapon From Shop|7E0ED9:92|Rune|
    C:Have Bullpup Weapon From Shop|7E0EDA:A4|Rune|
    C:Have Supershell Weapon From Shop|7E0EDB:9E|Rune|
    C:Have Thunder Laser Weapon From Shop|7E0EDC:9B|Rune|
    C:Have Bomb Weapon From Shop|7E0EDD:83|Rune|
    C:Have Napalm Weapon From Shop|7E0EDE:95|Rune|
    C:Have Gunpod Weapon From Shop|7E0EDF:A4|Rune|
    C:Have Sailing Missile Weapon From Shop|7E0EE0:98|Rune|
    C:Have The Ultimate Weapon From Shop|7E0EE1:95|Rune|
    Last edited by Rune; 07-06-2010 at 01:02 AM.
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  9. #709
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Updated the Uniracer character q. digits.
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  10. #710
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Ken Griffey's Major League Baseball (U)

    C:Outs Modifier (Home Run Derby)|7E12BA:XX|Rune|
    C:Score Modifier (CPU/P2) (Home Run Derby)|7E1354:XX|Rune|

    ** Codes may be universal. Will test them more. **
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  11. #711
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Ken Griffey's Major League Baseball (U)

    Some slight revisions with code names, fixed in db:

    C:Score Modifier (P1) (Exhibition/Home Run Derby)|7E1363:XX|Rune|

    C:Score Modifier (CPU/P2) (Exhibition/Home Run Derby)|7E1354:XX|Rune|

    C:Homeruns Modifier (CPU/P2)|7E1356:XX|Rune|
    C:Balls Modifier (0-3) (Exhibition)|7E134B:XX|Rune|
    C:Strikes Modifier (0-3) (Exhibition)|7E134D:XX|Rune|May work elsewhere too.
    C:Outs Modifier (0-3) (Exhibition)|7E134F:XX|Rune|

    C:Team 1 Highlighter Modifier|7E1B63:XX|Rune|
    0 - Atlanta Braves (When On 1st Page)
    16 - Boston Red Sox
    20 - Cincinnati Reds


    Rest need to be converted into hexidecimal:

    16 - Chicago Clubs (When On 1st Page)

    48 - Colorado Rockies (When On 1st Page)

    64 - Florida Marlins (When On 1st Page)

    80 - Houston Astros
    96 - Los Angeles Dodgers (When On 1st Page)
    112 - Montreal Expos (When On 1st Page)
    128 - New York Mets (When On 1st Page)

    144 - Philadelphia Philles (When On 1st Page)
    144 - Texas Rangers (When On 2nd Page)
    160 - Pittsburgh Pirates (When On 1st Page)
    176 - St. Louis Cardinals

    192 - San Diego Padres
    64 - Minnesota Twins (When On 2nd Page)
    208 - San Francisco Giants
    128 - Toronto Blue Jays (When On 2nd Page)

    0 - California Angels (When On 2nd Page)
    48 - New York Yankees (When On 2nd Page)

    32 - Baltimore Orioles

    240 - Chicago White Sox
    224 - Cleveland Indians
    80 - Milwaukee Brewers

    112 - Detroit Tigers (When On 2nd Page)
    176 - Oakland Athletics (A's)
    160 - Seattle Mariners (When On 2nd Page)
    96 - Kansas City Royals (When On 2nd Page)
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  12. #712
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Michael Jordan: Chaos In The Windy City (U)

    C:Highlighter Modifier|7E1443:XX|Rune|

    At Main Level Menu

    00 - ??? (No Name Is Visible)
    01 - ??? (No Name Is Visible Again)
    02 - Cells
    03 - El Train #2
    04 - Factory
    05 - El Train 1
    06 - El Train 3
    07 - Laboratory
    08 - Tunnel
    09 - Riverview

    0A crashes so stopped there.

    At Level Sub-Menu (Only Tested On Holding Cells)

    02 - Level 1
    03 - Level 2
    04 - Level 3
    05 - Level 4
    06 - Level 5
    Last edited by Rune; 07-07-2010 at 03:34 PM.
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  13. #713
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Aero Fighters (U)

    C:P1 Ship Highlighter Modifier|7FE500:XX|Rune|00 - USA F-18<br>01 - JAPAN FSX<br>02 - SWEDEN AJ-37<br>03 - BRITAIN AV-8

    C:Max Score P1|7FB7A4:FF<br>7FB7A5:FF|Rune|
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  14. #714

    Default

    Space Invaders

    Music Modifier
    00883702
    80CF0B0?

    01 - No Music
    02 - The Classic Invaders From 1978 Return! (Intro)
    03 - Unused Song

    Sound Effect Modifier
    0087E8??
    I'm currently hacking/Stuff I've done: SNES, Super Game Boy, NES, Sega Genesis, Wii (coming soon!)Virtual Boy, SPCs
    My game collection
    Thanks to hawkeye2777 for my picture.

  15. #715
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Got 'em nensondubois.

    ~
    Aero Fighters (U)

    C:Level Modifier|7FDF94:XX|Rune|
    The levels are all mixed up in this level modifier!

    00 - Level 3 - Bomber Run
    01 - Level 3 - Bomber Run (Again)
    02 - Level 2 - Japan
    03 - Level 1
    04 - Level 4 - Desert Assault
    05 - Level 5 - Mediterranean
    06 - Level 7 Operation Hell Freeze
    07 - Level 6 Russia?
    08 - ???? (In Dark Skies; Could be Level 7 Part 2)
    09 - (Gauntlet-Like Fight Against All of the Bosses In The Game)

    C:Low Timer (Seconds) (In Mission)|7F09E8:00|Rune|Lowers the timer that counts up in '09' of the level modifier.

    C:Low Timer (Micro-Seconds) (In Mission)|7F09EA:00|Rune|Lowers the timer that counts up in '09' of the level modifier.
    Last edited by Rune; 07-07-2010 at 06:46 PM.
    You cannot stop us
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  16. #716
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    Axelay (U)

    C:Stage Modifier|7E1E62:XX|Rune|00 - Stage 1<br>01 - Stage 2<br>02 - Stage 3<br>03 - Stage 4<br>04 - Stage 5<br>05 - Stage 6

    ^^LOL. If only all level/stage modifiers were that simple!! HA!
    You cannot stop us
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  17. #717
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    Animaniacs (U)

    C:Yakko Character Switch Modifier|7E0500:XX|Rune|With 02, you can have two Yakkos walking around in some configurations. :D Switches one character to XX. Glitchy. Doesn't switch in every rotation to character in XX.

    00 - (No one)
    01 - (Glitchy)
    02 - Yakko
    03 - (Glitchy)

    C:Dot/Wakko Character Switch Modifier|7E0400:XX|Rune|
    Switches one character to XX. Glitchy. Doesn't switch in every rotation to character in XX.
    04 - Wakko
    06 - Dot

    C:Yakko Character Switch Modifier #2|7E0600:XX|Rune|
    02 - Yakko

    C:Universal All Characters Switch Modifier|
    7F0036:XX|Rune|
    Switches ALL characters to XX.

    02 - Yakko (Brown Pants)
    04 - Wakko (Red Hat)
    06 - Dot

    C:Universal All Characters Switch Modifier #2|
    7F0038:XX|Rune|
    Switches ALL characters to XX.

    02 - Yakko (Brown Pants)
    04 - Wakko (Red Hat)
    06 - Dot


    C:Universal All Characters Switch Modifier #3|
    7F003A:XX|Rune|
    Switches ALL characters to XX.

    02 - Yakko (Brown Pants)
    04 - Wakko (Red Hat)
    06 - Dot
    Last edited by Rune; 07-08-2010 at 04:50 PM.
    You cannot stop us
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  18. #718
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    Jim Lee's W.I.L.D.C.A.T.S. (U)

    C:No Health Bosses|7E437E:00<br>7E43DE:00|Rune|Tested on Attica in level 1.

    C:Character Highlighter Modifier P1|7E1F79:XX|Rune|
    02 - Spartan
    04 - Maul
    06 - Warblade

    C:Activates In-Game Debugging Program?|7E174A:02|Rune|It's rare to find a code like this and I found this when I was looking for a very different code. Interesting to see!

    C:Max Explosives P1|7E1F95:09|Rune|
    You cannot stop us
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  19. #719

    Default

    Super Mario Excitebike (works on all versions)

    Music/Sound Effects/Voice Modifier (names taken from SPC set)
    0C1401??
    01 - Super!
    02 - Jump Contest
    03 - Results
    43 - Hi Score
    36-3F Mario Character voices
    47 - Mario Coin
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  20. #720
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    Got it. Thanks nensondubois.
    You cannot stop us
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  21. #721

    Default

    I did get an unused song for the SPC set from this code!

    Same Game Mario (Undake 30)

    Music Modifier Type 2
    7E0050??

    Before 53 are mostly the sound effects not related to music.
    Songs start at 53
    Stopped testing after 59
    Last edited by nensondubois; 07-12-2010 at 04:01 PM. Reason: major edit; wasn't a rom address
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  22. #722
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    Got 'em. :D
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  23. #723

    Default

    I just noticed that Ugetab made the same code I did so here's another version that works everywhere, not just the intro like it originally was. I even made it so the song starts as soon as it is loaded into ram.

    Space Invaders

    Music Modifier
    00883003
    7E0DE50?

    01 - No Music
    02 - The Classic Invaders From 1978 Return! (Intro)
    03 - Unused Song

    Sound Effect Modifier
    0087E8??
    alternate RAM version:
    7E0DE1??

    Disables sound effects, and allows the music to play while paused
    7E0DE4??

    Sim City
    Music Modifier (Turn on after Sim City on the title screen starts to move up or the game will freeze)
    7E0003??

    00 - No music
    01 - Village
    02 - Town
    03 - City
    04 - Capital
    05 - Metropolis
    06 - Megalopolis
    07 - Title Screen
    08 - Menu
    09 - Budget
    0A - Bonus
    0B - Growth
    0C - Problem
    0D - Good Evaluation
    0E - Bad Evaluation
    0F - Dr. Wright
    10 - Congratulations on Megalopolis
    11 - Congratulations
    12 - Fired
    13 - Good Night

    Sound Effect 1 Modifier
    7E0005??

    Sound Effect 2 Modifier
    7E0006??

    01 - Bowser
    10 - Crowd
    11 - Mario
    14 - Park Construction
    Last edited by nensondubois; 07-12-2010 at 10:45 PM.
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  24. #724
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Got 'em.
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  25. #725

    Default

    I thought I submitted this one. Guess not

    Super Tennis
    Music Modifier
    7E016C??
    01 - No Music
    02 - Menu
    03 - Results
    04 - Change Court
    05 - Tournament Standings
    06 - Title Screen
    07 - Circuit
    08 - Ending

    Sound Effect/Voice Modifier
    7E016D??
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  26. #726

    Default

    Arkanoid: Doh it Again!

    Music Modifier
    7E01020?
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  27. #727
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Got these. I have already formatted them for the next update.

    Also added your previous submissions to the main site today.
    You cannot stop us
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  28. #728

    Default

    BSX beta

    Music Modifier (the game will freeze after pressing start on the title screen, but your selected song will play. I haven't tested to see if this works on game inserted into a BSX cart since I have neither items.)
    B0070F00
    7E1E6E03
    0384D101
    7E06DC??

    00 - Null
    01, 02 - Unused Jingle 1
    03-04, - Title Screen
    05, 16-19 - Menu
    07-0B - Soundlink Schedule
    0C - Download 3
    0D - Download 2
    0E - Unused Song
    0F - Download 1
    10, 11 - Error
    12-15 - St. Giga Logo (I order songs in the SPC set to be consistent with the order presented by the game. This jingle does not belong before the title screen; it is played when a game is inserted into the BSX itself. >.>)
    19 - Unused Jingle
    1A-1F - Unused Instrument test
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  29. #729
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    Thank you, I have these.
    You cannot stop us
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    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  30. #730

    Default

    Star Fox
    Now I know rune wants a true level modifier, and I am working on it. The debugger is crashing quite frequently.

    Start on Venom - the Final Goal
    03CC4506
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  31. #731
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Cool. Yeeeah... some codes were made to be difficult to find. Did you try tracing back through my level highlighter / route modifier codes? :

    I could not find 'Out of This Dimension' at all but perhaps you'll have greater success with it?

    From db by Rune:

    Level On Route Mission Modifier 7E16D8XX

    This code MUST be combined with the 'Route Modifier' code. Turn the code on before entering the Level Select screen to ensure that you will access the chosen level.

    Stage 1 Levels:

    00 - Corneria - (Stage 1)
    01 - Asteroid Belt - (Stage 2)
    02 - Andross Space Armada (Stage 3)
    03 - The Battle Base Meteor (Stage 4)
    04 - Venom (Stage 5) - Above Planet
    05 - Venom (Stage 6) - On Planet Surface

    Stage 2 Levels:

    00 - Corneria (Stage 1)
    01 - Sector X (Stage 2)
    02 - Titania (Stage 3) (Highlights The Map First)
    03 - Sector Y (Stage 4)
    04 - Venom (Stage 5) - Above Planet
    05 - Inside Base (Glitchy)

    Stage 3 Levels:

    00 - Corneria (Stage 1)
    01 - Asteroid Belt (Stage 2 - Will Highlight Stage 2 Asteroid Belt First)
    02 - Fortuna (Stage 3)
    03 - Sector Z (Stage 4)
    04 - Macbeth (Stage 5 - Will Highlight Route After Macbeth First)
    05 - Venom (Stage 6) - Above Planet
    06 - Venom (Stage 6) - On Planet Surface

    Route Modifier 7E16DA:XX
    00 - Level 2
    01 - Level 1
    02 - Level 3

    Level Selected On Map (Not Level Modifier) 7E16DB:XX

    00 - Asteroid Belt (Level 3)
    01 - Asteroid Belt (Level 2)
    02 - Asteroid Belt (Level 1)
    03 - Sector X (Level 2)
    04 - Fortuna (Level 3)
    05 - Titania (Level 2)
    06 - Space Armada (Level 1)
    07 - Sector Z (Level 3)
    08 - The Battle Base Meteor (Level 1)
    09 - Sector Y (Level 2)
    0A - Black Hole (Bonus Stage)
    0B - Macbeth (Level 3)
    0C - Venom - The Final Goal (Flame In Background)
    0D - Venom - The Final Goal (Sector Y In Background)
    0E - Out of This Dimension (Bonus Stage) (White Elipse In Background)
    0F - Venom - The Final Goal (White/Black Venom Planet - Level 1?)
    10 - Out of This Dimension (Flame In Background)

    The rest of the digits graphically glitch the game.
    Last edited by Rune; 07-20-2010 at 03:25 PM. Reason: more info
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  32. #732
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    Looky at what I found!

    Yoshi's Safari
    Scene Modifier
    7E0026xx
    xx is in between 00 and 1F. Anything above 1F results in a black screen as far as my knowledge goes. The following is presented as if I were to use these at the very start of the game... before the Nintendo Logo.
    00 - Warning Message
    01 - This Game Pack is not designed for your SNES
    02 - Adjust Aim
    03 - Nintendo Logo
    04 - Title Screen
    05 - Stage (you get a Time Over message if you attempt to access this other than during actual gameplay)
    06 - Stage Select
    07 - Select Mode (1P or 2B)
    08 - Rankings
    09 - (glitched)
    0A-15 - Boss (you don't even get to fight these bosses because the screen fades to white)
    16 - (nothing but SFX)
    17 - (Depends... I got the continue screen once, and then got the Game Over tune with a black screen on other occasions)
    18 - (Flashing version of 01)
    19 - Rescue of King Fret
    1A - Ending (part 1)
    1B - Ending (part 2)
    1D - The End
    1E - Introduction
    1F - Secret Code from Yoshi
    Music ID
    7E00DBxx
    Non-modifiable, but you can determine what tune ID you are on with this code. You'll probably need to go into the ROM to unlock this one.
    Making SNES music for SNES games.

  33. #733
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    Thanks!! I'll get these up A.S.A.P.!
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  34. #734

    Default

    Figured I'd post at least one code before I head out for the weekend.

    Super Metroid
    Event Music Modifier
    7E063D??
    00 - Disables all music
    01 - Appear (Crashes when song changes)
    02 - Obtain Item (Crashes when song changes)
    03 - Elevator rooms/safe room
    04 - (Crashes)
    05 - Title Intro
    06 - Thunderstorm on Crateria (May change later on in the game after the storm has passed)
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  35. #735
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Got it. Cool code.
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  36. #736
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    Addams Family - Pugsleys Scavenger Hunt (U) PAR

    Untouchable (You will still die if you fall down a hole.)

    80A09A00

    Moon Jump (Turn on to rise, and off to fall *Note* going too high will freeze the game.)

    80C3D5C4
    Last edited by Abystus; 08-28-2010 at 06:00 PM.
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  37. #737
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    Michael Jordan: Chaos In The Windy City (U) PAR

    Untouchable (Falling in water/hole will still kill you.)

    C0114F80
    Last edited by Abystus; 08-29-2010 at 09:57 PM.
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  38. #738
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    Barts Nightmare (U) PAR

    Untouchable

    15D2AB80
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  39. #739
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    Ninja Gaiden Trilogy (Ninja Gaiden) (U) PAR

    Auto Kill Enemies that get close to you, even bosses. (Some enemies not on your plain and also projectiles still might hit you.)

    849F9280
    849F9F80
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  40. #740

    Default

    I was going to make it so the victory dance starts when the code is turned on so I could capture the SPCs from the unused K Rool victory themes, but I was so captivated by Diddy Kong's Elvis impersonation and Dixie Kong's rocking tune that I decided to made this instead.

    Donkey Kong Country 2

    Plays end-of-level victory fanfare forever based on your selected Kong (WARNING! Do not use this code if it is your first time completing the level or before you save as this will permanently freeze the game.)
    B3DFA90B
    00E25701

    and here is the alternate 1 line version of the same code:
    B3DFA904
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  41. #741
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    The Incredible Hulk (U) PAR

    Untouchable (Unfortunately this game shares it's collision routine with enemies/breakable items. Your throws/clap can still hurt them however.)

    80F41100
    818E4800
    818E5A00
    Last edited by Abystus; 08-30-2010 at 08:18 PM.
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  42. #742
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    The Incredible Crash Dummies (U) PAR

    Untouchable

    86A0E780
    86A0E802
    Last edited by Abystus; 08-31-2010 at 02:07 AM.
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  43. #743
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    Yogi Bear (U) PAR

    Untouchable

    80A7B480
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
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  44. #744
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    Super James Pond (U) PAR

    Untouchable

    81C7C680
    8094A1FF
    809481FF
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  45. #745
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    James Bond Jr. (U) PAR

    Untouchable (Non Flying Missions)

    06D08980
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  46. #746

    Default

    I made these to aid in tagging the SPC set.

    Super Play Action Football

    Game Minute Modifier:
    7E004E??

    Home Score Modifier:
    7E00D6??

    Visitor Score Modifier:
    7E00D8??
    I'm currently hacking/Stuff I've done: SNES, Super Game Boy, NES, Sega Genesis, Wii (coming soon!)Virtual Boy, SPCs
    My game collection
    Thanks to hawkeye2777 for my picture.

  47. #747
    Administrator Tiny Shark Abystus is on a distinguished road Abystus's Avatar


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    Time Cop (U) PAR

    Untouchable

    80899BFF
    80899FFF
    8089F1FF
    8089F5FF
    808FE9FF
    808FEDFF
    81B140FF
    81B20EFF
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  48. #748
    Administrator Tiny Shark Abystus is on a distinguished road Abystus's Avatar


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    Time Trax (U) PAR

    Untouchable

    84E948FF
    8187FFFF
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  49. #749
    Administrator Tiny Shark Abystus is on a distinguished road Abystus's Avatar


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    Aaahh! Real Monsters (U) PAR

    Untouchable

    00A08080
    00A5FF80
    00B69D80
    00A14980
    Last edited by Abystus; 09-01-2010 at 01:35 AM.
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  50. #750
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    @ ALL: Got everything up to here.

    @ nensondubois: Are those codes for DKC 2 v1.0 or...?
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  51. #751

    Default

    Its for version 1.0.
    I'm currently hacking/Stuff I've done: SNES, Super Game Boy, NES, Sega Genesis, Wii (coming soon!)Virtual Boy, SPCs
    My game collection
    Thanks to hawkeye2777 for my picture.

  52. #752

    Default

    Super Play Action Football

    Infinite time for selecting Audibles
    7E005302

    Turbo buttons
    7E003F03
    I'm currently hacking/Stuff I've done: SNES, Super Game Boy, NES, Sega Genesis, Wii (coming soon!)Virtual Boy, SPCs
    My game collection
    Thanks to hawkeye2777 for my picture.

  53. #753
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    I have these.
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  54. #754
    Administrator Tiny Shark Abystus is on a distinguished road Abystus's Avatar


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    Killer Instinct v1.1 (U) PAR

    Player controlled CPU opponents (Basically disables the cpu control/fight routine for each player, and replaces with player control.).

    Player 1

    808875FF

    Player 2

    808897FF
    Last edited by Abystus; 09-02-2010 at 09:18 PM.
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  55. #755
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Got 'em. I'll wait for the 1.0 codes.
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  56. #756
    Administrator Tiny Shark Abystus is on a distinguished road Abystus's Avatar


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    Killer Instinct v1.0 (U) PAR

    Player controlled CPU opponents (Basically disables the cpu control/fight routine for each player, and replaces with player control.).

    Player 1

    808870FF

    Player 2

    808892FF
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  57. #757
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    That was fast! Got 'em.
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  58. #758
    Administrator Tiny Shark Abystus is on a distinguished road Abystus's Avatar


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    The Adventures of Batman & Robin (U) PAR

    Untouchable (Still can be crushed and hurt by spikes)

    80A28B00
    Last edited by Abystus; 09-05-2010 at 02:21 AM.
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  59. #759
    Administrator Tiny Shark Abystus is on a distinguished road Abystus's Avatar


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    BRAM STOKER'S DRACULA (U) PAR

    Invincible (Will destroy enemies by walking into them, collision is still used and enemies will slow you down.)

    0485D280

    Untouchable + Instantly Destroy Certain enemies by walking into/through them

    00C63780
    01D09A80
    03C4FC80
    03AF2280

    Infinite Health (Didn't see any PAR codes for this game so posted this.)

    7E01F403
    Last edited by Abystus; 09-05-2010 at 03:31 AM.
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  60. #760
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Got everything to here, thanks!
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


  61. #761
    Administrator Tiny Shark Abystus is on a distinguished road Abystus's Avatar


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    WolfChild (U) PAR

    Untouchable (Spikes still hurt you)

    00AA5580
    Last edited by Abystus; 09-06-2010 at 03:57 AM.
    Proteus_Complex Who? Codex~187 Huh? Abystus Hackers never die.
    Great spirits have always encountered violent opposition from mediocre minds. -Albert Einstein


  62. #762
    Moderator GSCentral Forever Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune has a reputation beyond repute Rune's Avatar


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    Got it.
    You cannot stop us
    You cannot bring us down
    Never give up
    We go on and on
    You'll never break us
    Never bring us down
    We are alive!


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